Monday, December 13, 2010

Week 4 Level Construction

Admittedly, I'm posting this late in an attempt to catch up on last weeks' work. I've finished my texturing and I was quite pleased in the results of my results. I used a combination of seamless textures, UVW Mapping, and Unwrap UVW methods. For the most part, I was able to create a majority of my objects without having to unwrap them and create custom textures. Still, for other objects I couldn't do this, I focused a majority of Unwrapping to develop the middle structure.

I've gotten everything in my scene. My textures are attached to my objects at this point. I'm currently using the default first person controller.

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