Monday, November 22, 2010

Week 2: Final Previsualization

This week has been quite productive. I've completed the color scheme, the map, as well as two of the three concept arts. Next week I'll be adding the final one and any touch-ups if I have time.

The first image below is the concept art of the completed asthetic. This image provides information of two of the three monoliths. The third monolith is understood due to the bridge extending outside of the imagery. This concept also gives an understanding of the ground plane and its detail, emphasis on the blood veins that rest on top.



 This image is not as complete as the previous but provides information of the underground section of the level. you enter this area by jumping through the mouth-like structures. This area connects several pathways below the main monolith as well as extends up into the main monolith.





 This is the map in its entirety. This level is intended to be completely symmetrical, so even though the legend cuts off a small portion of the map, it's understandable what information is missing by looking at the top left corner.




My goals for next week is to finish developing my models to import into Unity, add more information to the map, as well as finish my last concept art, and clean up the second concept art.

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